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Note: The convergence of visual art, cinema and electronic game research has been one of the most important tendencies in recent years. However, only the interwoven relationship between contemporary art and film attracts most attention. This article attempts to explore the other two aspects of this convergence by examining the common ground of the art history and the history of electronic games, and by comparing the body and spectatorship in cinema and game.
薩爾達傳說 (The Legend of Zelda II: The Adventure of Link) 幾近於Lascaux洞穴壁畫 (下) 或早期東方壁畫
Lascaux洞穴壁畫
光明與黑暗續戰篇: 眾神的遺產 (Shining Force: The Legacy of Great Intention)
薩爾達傳說: 時之笛 (The Legend of Zelda: Ocarina of Time)
C.D. Friedrich,"Wanderer Above the Sea of Fog", 1818